A mod based mainly around new items and increased drop rates, with the intention of making single-player / LAN games a lot more interesting and less repetitive.
Here is a (slightly outdated) video showing off some of the new items:
- 30+ unique items added.
- Baal now drops a nice endgame reward on Hell.
- Drastically increased the chances of finding high runes.
- Made set, unique and rare items ~4 times more likely.
- Made magic items one third more likely.
- Made unique jewellery rarities significantly less skewed.
- Countess, Summonmer and Nihlathak now always drop Pandemonium Keys.
- Countess is now capable of dropping higher runes (up to Zod in Hell).
- Runes no longer require gems to upgrade.
- Runes can now be downgraded when placed in the cube with an antidote.
- Made rare items ~5 times more likely when gambling (44% chance).
- Made set items ~40 times more likely when gambling (6% chance).
- Made unique items ~100 times more likely when gambling (5% chance).
- Made exceptional and elite items ~3 times more likely when gambling.
- Made it possible to gamble for charms and jewels.
- Significantly reduced the experience drop-off rate for high levels.